Delay before it moves back
I am still not sure how to make better camera with cinemachine, I can make it snap instantly, but I feel this would be too shaky. (okay, it's fine, now it snaps instantly, thanks for tip)
Animations, playermodel
Its my first game animation/model originally made for gamejam so it is really junky, maybe I could make better model in the near future c:
Flat Shaded
Yeah, two day before DD. I for some reason wanted to make models smooth shaded, but didn't do it with all models. (trees, rocks, platforms)
Scarecrow
It's a new model and I didn't make a good custom collision for it.
Web, Application.Quit
Probably for web version next time I need launch player to the main menu XD
Controls are Wonky
What exactly is the problem? I am still not sure how you need to work with Rigidbody, rn I just setting/stopping the velocity.
I don't like the Artstyle
To be fair, I don't think I have any style right now. I do everything in random bursts - "now code, then make one model, then sit and play some tunes". Probably need to make everything and after that sit and make all art/models, it just helps me not to overheat from doing one thing.
I could see it being expanded into a full 3D Platformer
Since my last DD, I am still not sure where to take it. My plan right now is to make a bigger map, fill it with random stuff. Make some kind of atlas for all items/interactions in the game and small and simple puzzles for each spirit. I don't want to scope too much for my first project.
Thank you for your feedback!