Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+1)

i use magnetic earth radar and it say that i have 0/2 unique item and just to  be sure i check and all the chest and hidden item where collect. I have a theory why my seraphine duplicate because when i open the chest the first time i was in my normal version but after that i softlock myselt with the bug with the orb so the nest day i has just put my save in a copie of the game where my noclip was activated just to be able to continue and the third time i was back with the normal version so maybe it cause this chest to be close again but what weird is that all the other chest that i open while the noclip was active where not close or maybe it just the chest just bug i one time and was close by itself.

( I also remember that some normal chest that i open where close when i see them in the game so maybe it just a bug with that.)

It certainly is possible that some certain things like chest could behave wierdly with moving saves between diffretn versions but it also just could be a bug.
Luckely it's not game breaking in any capacity since getting a duplicate of that item won't do anything.
Most chests in the game work with a non unique switches to save on memory and since it makes more sense programming wise. Which maybe could be affected by saves, in certain cases.
But a lot of the non unique switches are also used in cutscense and major story events and since they do not repeat, I wouldn't be so sure if it has something to do with it.
For now I will keep an eye on the chests.

But I will continue to look further into it.
Thanks for the information.