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Hotline Miami esque graphics and an interesting gimmick. You squirrel away a pile of items to rapid fire into a void to grow it, allowing you to toss bigger items in. These games like Insaniquarium and Katamari Demacy scratch a certain itch. My critique is that there is not too much to it and piling up the throwables is a bit of a cumbersome task.

Yes, I totally agree with that last part. I struggled quite a bit with how to make the game actually fun to play, so I might work on the system some more after the rating period is over to make the preparation work more fun and to add some more creative Ideas. Thank you for the feedback!! :)