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Great work, the idea with zones that change monsters and the player is smart, liked it

The sounds are also working very well together

As for suggestions:

  • it would be nice to have some invincibility time after being hit
  • Very often my projectile went through the enemy as they moved to another zone. A bit wider zones or slower could help
(+1)

Thanks for the feedback, its really helpful. I did add some i frames after being hit (0.75 seconds) if i remember right but I should probably make that a little bit longer