Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Great work, the idea with zones that change monsters and the player is smart, liked it

The sounds are also working very well together

As for suggestions:

  • it would be nice to have some invincibility time after being hit
  • Very often my projectile went through the enemy as they moved to another zone. A bit wider zones or slower could help
(+1)

Thanks for the feedback, its really helpful. I did add some i frames after being hit (0.75 seconds) if i remember right but I should probably make that a little bit longer