A good execution of the concept! Maybe movement could feel a bit less static but that's small detail. Overall, well done, liked the camera zooming out for the wildcard :)
Viewing post in Avoid The Light (Godot Wild Jam 69) jam comments
Thank you! I had fun messing around with the camera zooming haha. Definitely agree on the movement side - was planning on implementing better movement mechanics, but ran out of time.
Next time I join the GWJ I want to focus on making a better movement mechanic for once ;P Absolutely no idea how, but it'll be a great challenge!