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I liked the idea of this one, the void was quite quick so I had to be really focused for it :D I was able to do every level except level 4, but I’m not that good at these sorts of games so I’ll take that!

I guess my only annoyance is the controls as only moving one step was annoying and I was basically mashing the keyboard to do it, particularly as there is a limited time. I get why you would need to do it like that with the sort of game it is, but it just felt a bit unresponsive.

Wait.  I think I played your game too!!!  It was fun.  Sorry level 4 was tough.  I was trying to balance it but I ran out of time for making sure that level was playable for all people (such is the way for games on a deadline).  I mentioned it in the other comment, but I was working on a slightly shorter timeframe, so I didnt get to add some of the quality of life elements to the controls like a movement buffer to make the movement more fluid (I also should have definitely added long press for continuous movement).  Definitely something to remember for next time I add grid based movement to a game.

Thanks for playing and for the comment! :)