Really well done, a lot of effort was clearly put into this. I feel like the diving mechanic was underutilized, and the stages are a little long even without letting any robots slip past, but other than that this was a great little shmup. :)
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Thanks for your feedback! I thought of making more enemy attacks like large ones that sweep across the screen to give the diving mechanic more use, but I ended up using the little time I had to focus on other things.
Probably could've made the levels shorter like you mentioned since you're not the only one who has said they're long. If I update I'll consider these things