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Cool gameplay. I love the idea of consequences when shooting a projectiles and they can be reflected into you. Visuals are fine, but its not readable. Everything looks similar, sprites blend together, in the game is too little contrast. I had problem with notifying that those gray squares are spikes and they can kill you. Another thing is that game don't give any feedback to the player when he gets damage. I would appreciate some visual and audio feedback to know when I got damage. Sometimes I was just thinking how the hell I have no health?

Hey, thanks! that's valuable feedback. I feared that enemies would look too similar - I bet you didn't get that there are dwarves with shields that reflect bullets. Hell, but I didn't expect that the level itself would be not readable. I'll think what I can do about that

Regarding damage feedback - it's a must-have, will add it asap :)