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It's still interesting to see a take on the bullet hell genre from outside of the bullet hell/shoot 'em up bubble though, I've always wondered what other people thought about the genre.

Making bullet hell games are difficult, with it being born and popular from the by-gone arcade days in 80s~90s japan, where the genre itself has echo chambered in its game design that this is the type of content that veterans of the genre expect when they play the game.

Do try ZeroRanger though! It's an amazing introduction to the genre and you've probably heard the game's soundtrack somewhere on the internet at some point.

Thanks for pointing me to some awesome inspiration! I am interested in making a more robust bullet-hell and ZeroRanger looks close to what I'd want to make if I do. It looks very good