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(+2)

I really like the name lol. The idea of your own bullets being able to hurt you is pretty interesting; it really makes you carefully conciser your shots. There was some noticeable stuttering when enemies spawned, so maybe try preallocating them before the level start. Other than that no bugs or issues; great job!

(+1)

Hey TerraReef, thank you kindly for leaving us with some awesome feedback! We're happy you enjoyed our game. I'll be sure to relay your comments to our dev team right away.  ✨️

(+2)

That's interesting the stuttering happened to you. The enemies and projectiles are all pre-instantiated in a memory pool (I used Extenject's memory pool with my DI framework in the project). Sorry to hear that happened, I'll have to do some more profiling :D

Either way, thank you so much for checking out our game!

Ah, it could also be some quark with Wine. I'm on Linux, so it might be running a bit worse.

Oh I see. Yeah that could also be it, to be honest I don't have much experience running compatibility layers on Linux. I'm sure there's more people that play games for here on Linux so I will have to add that to testing for future projects!