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I liked the idea but it would have been way cooler to restart the current level than restarting all, you can call get_tree().reload_current_level() or something similar !

It's sad that there is no sound, as it would've been way more immersive !

I hope to hear feedback from you too :)

(+1)

Thanks!  Yeah.  I was super crunched for time this time round so some quality of life feature like restart level just never crossed my mind.  Good to know for next time (especially if I make another puzzle game).  Sound design was also one of those things that got left on the burner for time reasons but definitely something to work on for the next game jam.