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(+1)

You got some nice textures too, and shaders, and well, very good stuff !

(+1)

Thanks! I used MaterialMaker to create all the textures (fun fact, almost all are only 128x128 pixels haha, UV scaling for the win), and the shaders are mostly simple clamped noise, moving over time with emission.


Worked real well for making a space sky for very cheap and keeping file size small on all models.