Wow, what a fantastic jam entry. Got some serious FTL/Into The Breach vibes from the art. I was able to narrowly beat Ragnarok at the end.
I’m not sure if I was doing something wrong, but the “return to hand” augmentation would bring the unit back, but I wasn’t able to use it again afterwards? Similarly, the repair a building purple card I wasn’t able to use despite having energy. It highlighted buildings in green, but didnt seem to activate.
Overall, very well balanced gameplay. I felt like I was narrowly winning at each phase, and having to make meaningful decisions given the resources I had. Really hard to pull that kind of balance off in a jam, so big kudos to the team. I hope yall keep working on this afterwards, because there is definitely a nugget of something very good here.