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(+2)

Wow, what a fantastic jam entry. Got some serious FTL/Into The Breach vibes from the art. I was able to narrowly beat Ragnarok at the end.

I’m not sure if I was doing something wrong, but the “return to hand” augmentation would bring the unit back, but I wasn’t able to use it again afterwards? Similarly, the repair a building purple card I wasn’t able to use despite having energy. It highlighted buildings in green, but didnt seem to activate.

Overall, very well balanced gameplay. I felt like I was narrowly winning at each phase, and having to make meaningful decisions given the resources I had. Really hard to pull that kind of balance off in a jam, so big kudos to the team. I hope yall keep working on this afterwards, because there is definitely a nugget of something very good here.

(+1)

Thanks a lot for your feedback. Into the breach was an influence for sure, Glad you were able to beat the game despite all the bugs. I think there is a but with the returning to hand card that keeps the card assigned on the zone so its strange but i saw that bug on sunday night and did not had the brain to find the source after being programming the entire weekend on this. We are planning to continue the game post jam because we are really happy with the result so keep in touch if you liked it!