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Very cool idea for the consequences! I love the enemies, you managed to make them endearing and creepy at the same time. I was so tense for the last level, because I didn't want to block myself in, haha.

My main point of critique would be, that it is more of a puzzle than a bullet hell game.

Thank you for the feedback! I generally understand what you mean. I tried to mix new genres with the existing ones to create something new :)