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I was having trouble with the minigame where you have to dodge the machine's defenses in your airship. It made no sense since the airship sprite was nowhere near any of the shots and yet I was still getting hit. But I succeeded the second time just by pure luck, apparently.

Good job! That part is listed under Known Bugs - it’s a glitchy custom script interaction that I was never able to fix. There’s one more part like that later in the game. When you get there, know that each flame’s hitbox is a vertical line down the screen - you can just dodge horizontally and be fine. :P

Okay, now though I'm stuck on the first part of the spire, where I can't figure out where to go. In front there's a locked door that needs a key, to the right there's nothing, and to the left there's a puzzle where you walk over squares to change their color, and I tried matching it to the mini version in the room above (1 blue and 2 green), and even rotating and mirroring the pattern every which way, but nothing happens.

The Spire has some tricky puzzles… try walking over all the squares of the mini version to expose what color they should be! 

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Is there some kind of trick to escaping the Hateful Reliquary? I've tried dozens of times and only made it to the beginning of the third screen a few times. Yes, I have the speed shoes equipped.


EDIT: It took me around 70 attempts, but I finally did it

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Wow, you've made a lot of progress! The Hateful Reliquary chase is one of the hardest parts of the game. If you're still having trouble with it, an important tip to know is that moving diagonally downwards is actually slower than moving straight downwards. So the more you weave around the crystals, the quicker the Reliquary will gain on you. Try "changing lanes" as few times as possible!

Edit: I just saw your edit after sending my reply. Great job!! :D

I'm now in the final dungeon, but I'm having a lot of trouble with the platforming section. I hate the annoying flying ghost ship thing that chases you, and the spikes that keep shifting between different tiles. Specifically, I keep getting to the part where I have to jump over a series of single tiles with spikes on them that appear and disappear, but I can't get the pattern down to get across, even past the first one. Any tips?

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Ooh, you’re very close to the end! (Maybe. There could be some big post-game secrets…)

As for the current puzzle, I promise that it’s possible to make it past the spikes with the right timing… but if you want to cheese it a bit - the spikes will only “detect” and hurt you if you’re in motion. So as long as you land on a platform while it’s clear, you can stand there for as long as you need to plan your next jump, and the spikes will just phase through you!

With your tip, and about 100 more tries, I finally beat it. Then I thought I was in the clear, and I got to the storm battle and chase... only to find ANOTHER PLATFORMING SEGMENT! Did I mention I suck at and hate platforming? I wanted to play an RPG, not this bullshit! ARRRRGGHHH!


(Okay, rant over, after way too much time I managed to get past that section too and finally get to the end of the game. I just wonder if I need to download anything else to access all of the postgame stuff or not)

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Sorry for the several-days-late reply, I’ve been away!

First of all, congrats on  finishing the game! It means a lot to me that you stuck with it, even through the frustrating bits. 

There is a DLC you can download with a post-game bonus chapter, but the base game has plenty of post-game content on its own. There’s two new towns you can visit that were previously blocked off, and a special epilogue quest will unlock if you’ve managed to do all the Inbox missions…