This is a nice puzzle game. I like the block pushing mechanic and you used it creatively. Though the game could've used some sound and desperately needs a quick restart mechanic. The difficulty curve was nice up until 4 which to me was really hard although I did eventually beat it, probably would've made sense to swap 4 and 5.
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Good idea. Level flow/balance is always tricky on time constraints like this. ESPECIALLY when you are designing the puzzles and know the solutions. Guessing how a player will figure out how to solve a puzzle is a lot harder than I anticipated. I definitely agree on the sound, I am relatively new to the game-dev world and am still learning how important each element is. Good to know for future games/game jams. Thanks for playing and the feedback!