Wow -- this was so well-polished, and the concept so creative! Just the core gameplay loop on its own would have made for an impressive jam game, but then the progressive story and increase in difficulty that took place over the course of seven (!!!) levels took it that much further. Sound design is awesome -- as someone else already commented, the transition from cutesy music to people screaming for their lives is... well, it's really effective, especially as the enemies fade out and you just have to sit there and think about what you’re doing lol. And I'm sure I don't even need to point out how nice the style is: the smooth animations, the pictures at the end of each level, and especially the [spoiler] that talks to you in between with that ~smooth and sonorous voice~ and forces you to actively keep choosing to continue. This could've easily been a game I bought on Steam; that it's a 9-day jam game instead is really remarkable. Amazing work all!
PS: Very appreciative of the content warning provided at the beginning -- that was a really nice accessibility feature and let me adjust my audio settings going into it accordingly.