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(+1)

Really liked the presentation and style, but while the game worked fine for me, I found too clunky to hit enemies which aim right at you, aiming at the wall when you can't exactly move into another direction was a bit too much. But I appreciate the effort a lot, I think if you had movement separate from the aiming it would be much better, but overall great job.

(+1)

Thanks for the idea about separating the movement and aiming - it'd likely massively improve the 'feel' of the game if I were to do that