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(+2)

I liked the writing, the character images, and I thought the overall concept was strange in a good way (i.e. original). The Star Wars style opening was cool. Also, I liked the way you wrote the guide in the style of a corporate manual to new employees.

I'm guessing that that what we've seen is only the first act. I can see a larger story-game developing from this, maybe with more choices (and consequences).

(+2)

Thank you so so much for your feedback! I'm the writer of the game, Weena.

It was our first game for all of us, so we really did our best. 

I wanted players to immerse themselves as Sergey/Roma, so I wrote the guide as a manual for new employees.

Indeed, there were a few more customers at the beginning when I conceived the idea of the story, but I deleted them for some reason. (I really said goodbye, literally 😢) But really, I still have all of this universe in my head and want to develop it further! 

As I've said in all of the comments here, it was my first time narrative writing in English, so when I published it, I was seriously worried a lot. Your comment really encouraged me. I truly thank you. I will keep it going and never stop learning and writing! Thank you, really!