Loved this game, especially the upgrades system giving it a roguelike feel!
Just a couple of issues I ran into:
- I didn't realise you had to hold down space so I was pressing it and firing slowly.
- The projectiles coming straight down and firing straight up means you end up just skirting them and firing back while safe rather than weaving around. Might be worth considering having projectiles move in different patterns in the future, like in a wave or something?
One of my favourite games of the jam though, really great experience and the polish, art, and everything was fantastic!