That was very tense, required precise inputs and quick movement to make it on time. But the controls were tight, maps creepy and sound design great. All the time I was checking cameras if something isn’t lurking in the depths :s Loved it.
I was planning on having some sort of monster or threat like that for the game but ran out of time. I'm glad you liked it though thanks for playing!
That’s a classic Lovecraftian horror - scary is not what you see, but what you cannot. What might be lurking there.