Thanks for playing
Once to get hold of strategy it will feel a bit easy
collecting XP is a bit on boring side rn. will definitely improve on that
Thanks for playing and great feedback
Its my first time using unity so not sure how to use lighting and yes there was supposed to be more lvls where you need jump to dodge enemies. Yes collecting XP must be be balanced collecting is a bit hard and boring rn.
Above points i will definitely implement and balance for full release of this game(im planning to release polished version of this)
Cleaner supposed to be fast as we need dash to dodge it maybe i need to balance it so you can barely dodge it without dash.
would love to get some feedback on my game feel free to be brutal
https://itch.io/jam/brackeys-9/rate/1933159#post-7375992
Thanks for playing
time takes to collect orbs is same as time enemy takes to attack so you have to distract enemy first and move towards orbs and dodge attack its a bit tricky once you get hang of it you will feel its easier than it looks.
although i will probably make collecting orb a b it faster in next update.
Ima play your game rn and review.
would love to hear you review on my game: https://itch.io/jam/brackeys-9/rate/1933159
Anyone else looking for review and want to review mine just reply here would love to check out your game and review.
Thanks for playing
I have planned more stuff but unable to implement them in time.
For power ups I had planned glide and a life saver passive (which will revive you once per run) and there was supposed to be a lvl 3 and 4 where chop sticks comes from side ways and vacuum tubes from top to suck you in.
Your game is cool rated
here is mine: https://itch.io/jam/brackeys-9/rate/1933159