I had a fun time with this one! Would love to see some more variety on patients if this became a full game. One thing I struggled with was the hand for pulling felt slightly too low. I tiny organs were hard to grab because of that.
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poor clint :(. For real good job! I would have liked an option to see all the text rather than skipping the dialogue immediately (or making the scrolling a little faster). 2 minutes felt like a long time after I figured out you can just run in circles without this kind man being able to catch up. A couple tweaks and you got a great game!
Watching my gnome utopia crumble into oblivion as houses and my gnomizens slide off into the mountainside was the second most traumatic moment of my life.
My only suggestion would be tweaking scoring values on the buildings since my economy initially boomed by stacking a bunch of houses/offices.
Final score: 3130
What a cool concept! I like that the button for grabbing parts from enemies and scaling are the same, it makes for an interesting mechanic (especially since I missed shots a lot). It'd be cool if the playable character wasn't tied directly to the walls and could move freely in space as well. Also a heads up that the retry button didn't work for me :)
A really unique take on the prompt! I found myself guestimating the correct size without checking most of the time. Not sure if it was intentional, but having things spawn near the top where you thow items added an extra level of difficulty since you might accidentally bonk something in the wrong side.