I'm having the opposite issue: I started building in my home far away from everyone and can't figure out how to get folks over to help. I tried the share/announce button, but I'm not sure what that does.
Aaron Oldenburg
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Nice, and thank you! You know, I just realized that I accidentally exported the package instead of the APK anyway, so I'm glad you were comfortable running it from Godot :D
The itch.io upload is now the APK, for anyone who wants to do it that way. It looks like SideQuest will put any file from your computer on the Quest, not just stuff that they've accepted, though probably takes just as long as running it from Godot.
I would like to submit this: https://aaronoldenburg.itch.io/1000-heads-among-the-trees
The graphics look fine for me (Manjaro), but after I left the apartment via the red light, the scene just stopped after it zoomed out above the city a bit. I wasn't sure if there were other controls I was supposed to be pressing or not. Returning to the menu and back worked fine and there were no obvious glitches.
I had a rocky start at first. When the instructions disappeared, I found something to click, but I think I blew myself up and possibly the planet. I saw credits, but wasn't sure if it was the ending or beginning, since it was so short, then the application closed. I figured I just screwed up, so restarted the game.
When I reopened it, the intro was a little different. Then I was on the world and there was nothing but empty expanse and sun. I thought, is this some sort of permadeath, there's nothing for me to return to since I blew it up the first time? I wandered around a bit without seeing anything, then exited.
I was about to uninstall but decided to check the comments. Clearly there was a lot I hadn't seen, so I restarted it again and it worked, the intro was back to normal and I'm exploring.
Was my second play session a bug or intentional? Hopefully this isn't a spoiler.
After 2.5 years of work, the meditative, multiplayer VR (and non-VR) experience has been released.
It will also be in an exhibition at Maryland Art Place, which runs from this Thursday through the next couple of months. The show will be networked, so you'll be able to interact with attendees.
In this game, explore an autonomous entity that communicates through weather and time.
Players start in the same environment, but this begins to diverge for each as their personal landscape, composed of individualized weather and hallucinations, reacts to the player.
The constraints within which they interact are discovered during play, and revolve around the body, simulated breath, drawing in the air, and out-of-body exploration of flora, fauna, and abandoned human habitations.