Thanks for the feedback!
abababbb
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A member registered Mar 15, 2018 · View creator page →
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Bend elements and luck in this minimalistic bullet hell game
Action
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A small demonstration of procedural terrain generation
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Ever feel like you've done something before?
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Recent community posts
E Vile VS Viscous: Tactical Anti Espionage Action jam comments · Posted in E Vile VS Viscous: Tactical Anti Espionage Action jam comments
Thanks! We wanted all of the objects to be dual purpose - blood gives you speed but you also make a bigger mess, bodies are the only permanent source of blood but are slow to move & block bullets, and bullets can clean things from a distance which also means it'll be slower for you to walk over and retrieve it.
The fact that you have to give your opponent cards from YOUR deck adds a whole new layer of strategy to the deckbuilder genre.
I also liked the fact that the play order is deterministic and both of you only have 3 energy to work with, so you can sometimes give them a powerful card knowing they can't use it.
Very well done! I can see this being a fun game if you decide to expand it
A challenging but ultimately fair and balanced adventure for a brave cat jam comments · Posted in A challenging but ultimately fair and balanced adventure for a brave cat jam comments
Cookie Clicker but YOU are the Cookie! comments · Posted in Cookie Clicker but YOU are the Cookie! comments