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A jam submission

Self ServiceView game page

Submitted by mangalala — 4 hours, 24 seconds before the deadline
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Self Service's itch.io page

Results

CriteriaRankScore*Raw Score
Creativity#12693.6513.651
Overall#14973.4293.429
Enjoyment#16563.1903.190
Presentation#17633.4443.444

Ranked from 63 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
A restaurant game where you play as the customer.

Did your team create the vast majority of the art during the 48 hours?

Yes

We created the vast majority of the art during the game jam

Did your team create the vast majority of the music during the 48 hours?

Yes

We created the vast majority of the music during the game jam

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Comments

Viewing comments 38 to 19 of 38 · Next page · Last page
Submitted

I love your art-style is so cute! this game starts off super simple but slowly builds up overwhelming stress haha I got a bit too overwhelmed at this point but I had a lot of fun!

Submitted

this is super stressful! i love it, haha. it eases you in nicely before swarming you with customers. i think some of the context-sensitive areas could be telegraphed better--for example, the way i lost was because i was trying to pick up food but the customer wasn't picking up either of the plates and ended up running out of time. i think i was probably blocking myself with another customer, but maybe something like an arrow pointing at the right plate would have helped? (unless they can pick up any plate and i'm just bad, lol.)

this and overcooked are the two most accurate representations of how it feels to work in a restaurant that i've ever played. i love the structure of each task being simple, but having to juggle so many makes it difficult. good work on this!

Submitted

I liked the art and the game was fun. It would have been nice if I could tell each of the customers apart besides the bar. Or what their current objective was without having them selected. You could have it hover above their head or something like that. Still really good for being made in 48 hours!

Submitted

Really enjoyed the game, love how hectic things get over time. Also, I really like the programmer art vibe of the sprites here, well done :)

cute take on the theme!

Submitted

cool game! gets really intense when there's more people

Loved it! Great twist on a classic concept.

Submitted

as dinner dash enyojer, I liked this other approach <3. I hope they fire that waitress soon, she gets angry if I take too long to eat.

Submitted

Fun game! The game became a lot more interesting when I realized I could order and eat from different seats. It also got a lot more fun when there were more people than there are seats available.

Submitted

Neat game, I like how tense it gets in the later levels. A few more game mechanics would be nice to have, like having to pick up the correct order instead of picking up any. Music seemed not to loop or cut out for some reason. Art is nice. Good job!

Submitted

Cool Design! A bit repetive but a great Concept!

Submitted(+1)

Interesting concept, but I think a bit more variety would be nice so you can distinguish between characters (without comparing everyone by the amount of time they have left).  Liked the music, just wished it looped. Overall good game, especially the art! Good job.

Submitted

What an interesting concept! Love the art design of the game, great work~ Although wished the music would loop 'cause its soo cute :)

Submitted

really fun game and a cool idea. Love the art style

Submitted

Awesome and interesting idea!
Music also nice.

Submitted

Fun game! I wish the music looped, because it ends after a short while D:

Levels start to ramp up in difficulty quite fast, and it got too much at a point

cute artstyle too

Submitted

That's a funny concept! Really wanted to choose the dishes

Submitted

Great interpretation of the theme. It reminded me of playing dinner dash as a kid.

Submitted

Pretty cute idea, and the sprites are really funny!

Gameplay is frantic and funny, but I think it could be improved a little. Some ideas that might or might not work:

  • Get some more variety into what the customers want to do. Maybe add a toilet or something?
  • Have indicators above the customers’ heads to indicate what their next task is.
  • Have a single day with increasing spawn rate instead of splitting it up into days.
  • Maybe use mouse-controls only? Not sure about that one.
Submitted

love how this game looks aesthetically!

Like, I definitely feel like there was a lot of passion poured into this and it creates a really pleasant atmosphere.

I think that this game does have room to be expanded upon! I liked that you had to scan the code for the menu - I think it would be cool if that QR code ticket thingy would randomly change position to make it a bit more challenging and varied, for example.

Still! It definitely feels polished and the art does a great job with that!

Viewing comments 38 to 19 of 38 · Next page · Last page