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Abomm

16
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1
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A member registered Jun 11, 2021 · View creator page →

Creator of

Recent community posts

Awesome job. I like the concept but can't understate how blown away I am by the polish this game has

These are some phenomenal visuals. Great use of 2d assets

I really enjoyed this one! I love the progression of getting bigger / more powerful while also becoming more and more vulnerable.

Nice work! I now have an irrational fear of getting stuck in between planets with an overheating spaceship

Definitely some creative mechanics here, I enjoyed thinking about how big/small my slime really needed to be.

Nice job! I got overwhelmed pretty quickly but once I learned how to use the swords effectively it became less of an issue.

It's an interesting concept. I'd like to see more levels and mechanics but a good start!

Nice job! I had a little figuring out how the walljump worked but the puzzles were very enjoyable!

Nice! I really enjoyed the challenge of getting my enemies to start spinning as fast as possible. My only complaint was that waiting for the last one to die isn't as fun when there's nothing to smash.

Nice job, I think the groundskeepers will be happy with the renovations I've made to their golf course.

It's all fun and games until you accidentally decapitate yourself

Nice job! I'm so used to switches switching everything instantaneously, seeing tiles progressively turn on was a great touch.

Appreciate the feedback, I updated the game so that each level ramps up in difficulty as time progresses... except for level 9, that one is just supposed to be hard.

Oh no! The bull chased me through the gate!

+1 for the clever name

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Thanks for reminding me why I buy one type of sock and lots of it!

Enjoyed the hectic craze of uncovering socks.