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A member registered Apr 13, 2020 · View creator page →

Creator of

Recent community posts

True, crosshair would go a long way

I feel that, it definitely needs some feedback on the enemy model when they get hit! Thanks for the comment!

ayyy lvl 21! Thanks for the comment!

True, it is missing a crosshair! Thanks for the comment.

Ah yeah that makes sense, WASD should select the cards so that you don’t have to move your hands. Thanks for the comment!

Satisfying game! Great work!

This game was pretty funny ngl, I had fun!

As others have said, I love the art and the idea! I had a really weird sound bug where some noise kept repeating over and over, but other than that it was awesome. Great work!

Yooooooo we had the same idea lfg

This is a really interesting game! I like the idea and the way the puzzle aspect of inhabiting enemies can be extended. Great work! 

Cute game that blends puzzle and action, great job!

Satisfying little arcade game! Great work!

Funny game! Loved the unamused expression on your character and the speedrun techs the protagonist was doing!

This was really fun!

Awesome game! Loved building up the horde and choosing when to go after  enemies. It was really satisfying. Great job!

Really cute game with a fun idea. Really loved the writing on the intro / description, well done!

Loved the dash ability! Felt really good to use

Funny game, loved my time with it!

The art is great! I like my skeleton

Engaging story haha, loved it

Awesome game! Loved the art especially the custom weapon sprites for each combination and the employee's outfit. The game loop was really satisfying and I played it for a while!

Awesome game! The teleport mechanic is fun and I like how you fight pilots because of it. The one bullet mechanic makes it really satisfying to play accurately and quickly so that things don't get out of control. Great work!

Wow, thank you so much for the in-depth notes, it is very much appreciated! You made a lot of great points that I agree with. I'm excited to go back and polish the game a bit more to remove these bugs, and make things hopefully much clearer.

Thank you so much for the kind words! Yeah we really liked the concept, but we just wish we executed a bit better. The flower friend was really rushed but it deletes nearby projectiles when you press the top face button. After play testing, we realized it should defend during the entire animation, but we ran out of time.

Thank you so much!

Pretty cool idea! Great work.

Cool game! I like the background!

Cute game! Great work! :D 

Love the tileset and animations! Great work!

Great idea! I like how you incorporated RNG but made it a strategic choice by letting you assign who uses which die.

Great work implementing all of this in 48 hours! Like everyone else is saying, he mechanics are cool and the idea has a lot of potential! 

Cool idea!

Interesting idea. Great work!

Really cool idea! It was really satisfying getting four-of-a-kind or higher attacks.

Great game! Great job on implementing grid-based movement for the first time!

We can still make the controls more responsive for sure. Thank you!

Great job on completing your first game jam!

Love the theming and the hit / miss / damage calculation mechanics are cool. I learned about digital roots from the DS game 999 so I was prepared 😎

Cool puzzles! I like the cover image haha