Very cool and unique concept, plus excellent polish all around. I agree with some others that it's much more natural to play on controller (and feels really good at that), but trickier on keyboard. Hard problem to solve! Nice job folks.
ace_of_4s
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Ha, it's funny you saw the ghost that way. I always intended for him to be kind of an anti-hero, who might be devious but is really just lonely. In fact part of me wanted to explore him ultimately becoming part of a pair mechanic with the player but it proved too big a challenge for one week. Anyway thanks for playing and for your detailed thoughts!
I really like the aesthetics and atmosphere of this - it inspires a feeling of mystery that I think is great. I did feel like I was wandering a little bit without direction for some of it, and the player hitbox could be a little more forgiving so navigating tight areas is a bit easier. But I had fun! Nice submission.
The Haunting of Plywood Cemetery, GWJ #74 jam comments · Posted in The Haunting of Plywood Cemetery, GWJ #74 jam comments