Thanks a lot! While I would love for us to take credit for the music, we didn't have a musician on the team so all of the sounds for the game were taken from free to use sources online. I'm still glad you liked it though! There were plans for a more detailed UI and a bit of a tutorial, but due to lack of time we weren't able to add any of that in unfortunately. Thanks again for the feedback!
Aiggate
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Nice game! It was fun, though I did have the same problem of not realizing I needed to click on the level 2 button to go to the next level. I kept trying to jump into it at first until I came back and saw the other comment. Otherwise nice job! One easy thing to add if you're interested is another animation if someone started walking to the right. There were a few times I messed up the trampoline and saw that the animation was the same. I don't know what software you used, but a lot of them have simple options to flip images/sprites which makes it easy to take an animation moving to the left and get another going to the right.
Nice idea and the momentum mechanics made things interesting! I'm not sure if it was intended, but I do agree with some of the other comments that the controls did feel sluggish at times. I don't know if it was intended or just a side effect of having the momentum, but there were more than a few times I would be trying to jump and be unable to. Overall though I definitely had fun, good job!
Nice job! It took me a life or two to figure out what exactly I was aiming for, but once I knew what I was doing it was quite a bit of fun. The game looked nice, but I really liked the music and sound effects you had, great job there! The biggest suggestion I would give would be to maybe give some kind of key or description of the different objects in the game. Overall though, I enjoyed the game quite a bit, good job!
Very nice! I really enjoyed that you made the levels change whenever you restart, it was nice to have different layouts to work with. It was simple, but still quite fun and I enjoyed the couple of rounds I played. If possible, I think a difficulty option would be really neat as a few of the layouts I got made things a little too easy. Overall though I thought this was put together quite well, good job!
Nice job, it was a really relaxing game! The music was quite fitting and I enjoyed playing through everything. The only issue I had was that the screen didn't seem to fit my monitor well and I couldn't get it to resize. I was still able to finish the game and but I wasn't able to actually see the resources each circle required. Still, overall I thought you did a nice job!
It's been said by plenty of people already, but seriously the concept, design, and overall visuals/sound of the game were amazing! I enjoyed swapping between the turrets and the gameplay was quite fun. I had a little difficulty aiming with the missiles, but that may have just been a skill issue on my end. I think if you all do develop this further having hotkeys to swap between the turrets would be a really nice quality of life implementation. Overall though this was a blast to play and I'd personally look forward to another release if you all decided to make it into a bigger game!
Very nice! It was definitely fun managing the conveyors and redesigning the layouts when new suppliers spawned. The only issue I had was that a supplier or two would spawn in with a layout that blocked things off from connecting to them. Maybe it was a skill issue on my end, but I had a few that ended up just not being used due to it. Overall it was still a great experience though!
Very nice! Especially considering you got everything done in only 3 days. I had a little trouble when aiming to throw since it seems to favor going horizontal unless I was aiming almost straight up, but that also may just be a skill issue on my part haha. Overall though I was impressed and think you've got a solid foundation for a game here!