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Skydrop Express's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #5 | 3.722 | 3.722 |
Overall | #8 | 3.648 | 3.648 |
Creativity and Theme | #11 | 3.778 | 3.778 |
Visuals and Sound | #18 | 3.444 | 3.444 |
Ranked from 18 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Breaking the crates was really satisfying. It was fun, the game feels extremely polished and gameplay is smooth.
Great job! I thought the entire game came together very nicely. The gameplay itself was fun and easy to understand while still not being too easy and the art and sounds were both quite charming/fitting as well. This was definitely one of the top games I've played so far in the game jam.
Wow thank you! It’s one of the first times I’ve ever done my own art and sounds (I recorded my own drone) and I never expected to hear an art compliment. Thanks for making my night! :)
Well done. Gameplay mechanics are smooth.
The game play loop needs something more I think. Maybe upgrades for the drone? The rope physics on the other hand is quite good (would the code happen to be open source :)? )!
Also, I seem to have angered the box gods:
Thanks for the feedback. It is open source. But in exchange.. how did you do this with the boxes?? I never saw that one in testing.
https://github.com/KurzweilTV/WinterJam2024
I’m not exactly sure, but I think it happens when I take a box from earlier, pass it’s delivery point, and then drop it somewhere near the next set of boxes.
Cool idea! Maybe try to get the drone to let go of a box after a certain range! But overall great job!!
Very cool. reminds me of old flash games I would play
Thanks for checking out my game. Leave me a comment or feedback and I’ll do the same for you