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Akrotag

33
Posts
2
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A member registered Jul 13, 2021 · View creator page →

Creator of

Recent community posts

I'm glad you enjoyed my game!

The food fight was really fun to watch, but there wasn't much to do on the gameplay side (maybe that's what you were looking for, idk). But the post processing effects are a bit too much imo and the framerate (at least for me) was really low, maybe due to the webgl build idk. Overall it's a pretty good game 👍

I'm glad you enjoyed the game! and thanks for the tip, I'm gonna have to remember that next time!

I'm glad y'all enjoyed the game! Thanks for the feedback, yea I really need to fix this sound issue and yea I could definitely have find more fitting music but I don't have a lot of experience in music, so I made with what I had.

I'm glad you enjoyed the game! I didn't had the intention to make it sound ominous at all, I didn't even notice it made it sound like it, thanks for the feedback tho!

Thanks for the feedback! I'm glad you enjoyed the game! Yea sadly I couldn't spend too much time on improving/creating the map

Pretty good game but I feel like the movement is a bit too slow, other than that I really enjoyed the game :)

Thanks for that feedback! Yes I thought of adding a 4th wall after the release, but ai didn't thought of adding a collider to the cam!

Thanks! I'm glad you enjoyed the game! Yea the audio can bug a bit, even in the download able version of the game but I didn't had time to fix it before the end of the jam.

Thanks for the feedback! I'm glad you enjoyed the game!

lmao

Thanks for the feedback, I'm glad you enjoyed the game! It was actually surprisingly easy to do it, just repetitive to do it for every object. 

thanks!

Thanks! I'm glad you enjoyed the game

Thanks for the feedback! Yea I should add something to improve the visibility.

Oh yeah it was my first time making music and I didn't spent too much time on it, I'll keep in mind that I would need to make longer loops next time

thanks for the feedback! Yea I really need to fix them. About the car controls I wanted to reworkd them on the last day but I couldn't work on the game because of personal reasons, I definitely plan on improving them later after the jam.

Thanks for the feedback! yea I didn't work on the map at all, mostly because I don't know anyhting about world building and I didn't had time to learn it during the jam so there's a lot of glitches you can do to get out of the map. I'm glad you enjoyed the game thought :).

This game is insanely good! Apart from the first wallrun part which was a bit too fast to me, everything was really good. The grappling mechanic/feeling is so weel done. 

Yea the sound gave me some trouble during this project, but I'm glad you enjoyed the game!

Thanks for the feedback! Yea I never noticed that the cars don't turn a lot without braking so thanks for bringing it to my attention!

I enjoyed the game but I feel like it is missing some player feedback, maybe a little something when clicking with the mouse to move the wolves (like a sound and why not a little particle like in League of Legends).

Even though I couldn't open the drawers on day 4 to press the buttons, it was a fun little game!

Wow this game is really good! Aside from the car feeling a bit too slippery when turning and it taking a bit too much time to reverse when you're stuck (and a bit too much time to stop reversing and going forward too), I really liked this game!

Ummm yea the audio caused me some problems that I didn't had time to fix or didn't notice. About the collision stopping the momentum, I see where it is a problem and I will definitely remember that if I work on a similar game.

Thanks! That's something I've always liked to find in games, so I tried to make some myself (I wasn't really inspired or a lot of them, but I did my best)

Hey, thanks! I'm glad you enjoyed playing it

(1 edit)

Hey, I'm glad you enjoyed the game! I definitely need to add some setting to turn off the effects (and also the music/sound effects) when I'll get back to work on the game.

Hey, thanks for the feedback! Yea the game definitely needed a bit more of variety when it comes to the balls, and it's probably hard to aim due to the fact that there's no indicator to where the ball will go, which I definitely need to add too

Hey, thanks for the feedback! yea it would've definitely needed a bit more on the gameplay side but I'm working like 5 hours per day on games so I couldn't do more than I did in the time window of jam

Hey, thanks for the feedback, yea from what I saw of the feedbacks I really need to improve the self explanatoryness of the game

Thanks for the feedback! Yeah I made the 3d models myself.

Well at first I wanted to make a game set in a cave or a pyramid or something like that but I didn't had any idea for the props, so when I saw that the theme was optional I decided to ditch that idea and go for a saloon theme. That's why there's no gold aspect in the game