Really well made game except that i couldn't see where it fits the theme though.
The 3d assets were awesome and the game kept me hooked for the 7 mins I played it for!
Criteria | Rank | Score* | Raw Score |
Game Design | #61 | 3.872 | 3.872 |
Innovation | #133 | 3.641 | 3.641 |
Audio | #137 | 3.590 | 3.590 |
Fun | #138 | 3.667 | 3.667 |
Overall | #172 | 3.551 | 3.551 |
Graphics | #385 | 3.564 | 3.564 |
Theme | #685 | 2.974 | 2.974 |
Ranked from 39 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
In what way does your game fit the theme?
Order is Chaos and Chaos is Order
Did you write all the code yourself and made all the assets from scratch?
All code written by us, assets are referenced on game page. :)
Really well made game except that i couldn't see where it fits the theme though.
The 3d assets were awesome and the game kept me hooked for the 7 mins I played it for!
Nice game, I didn't really get how it fits the theme though, unless you consider the thing in day 5 with the fish (i may have not won the game, i played it twice). It's definitely really entertaining, especially with the phone dude. Was this voiced by one of your team? I'd appreciate it if you guys took some time to rate our game as well :D
Interesting concept of the game, a bit short though. Would be nice to expand a bit on it. Inventory and some UI sprites could be improved.
Really great game though I ran into a bug that I think happened because I picked up the fuse and left the right drawer perspective at the same time that lasted until I restarted the game that didn't let me look at any other perspective besides the default one but other than that one annoying bug really really great game!
"Simple" game, but I like it. I laughed pretty hard when I first pressed the button in the main menu and the title card popped up, it's a great introduction/tutorial for the game!
My only complaint is that it's very unclear how the inventory works. It really feels like you should be able to click on items in the inventory. Also, the inventory UI element doesn't prevent you from clicking on items behind it, so I had a lot of frustrating experiences where I would click on something where I wanted to use an item (such as the fuse box) and then try to click on an item in my inventory to use on it only to be thrown back to my desk. In the same vein, clicking on the button to close your inventory opens your desk drawer, which probably should be fixed.
Really enjoyed this! Unfortunately I had the bug that stopped me from looking left or right or interacting with the desk every time I got to day 5, so I couldn't get past that one. Fun experience overall!
I haven't rated a game higher than this one.
Wow, this game really did deliver! The biggest evidence I have for you that this game is great is that I felt really sad when I saw the 5 day summary, really wished I could play longer!
Nothing beats the experience of having no time left, answering the phone and laugh histerically. Your team is very creative, loved every level.
The only thing I need to mention is that I had a bug where I couldn't look left or right, had to restart the game to get it working properly again. It only happen once, and after that I could experience the game as intended.
If this was a longer game and published on steam, I'd insta-buy it >:)
Thank you so much for your feedback! We're very appreciative of you trying out our game. We had a huge list of different days / interactions we were going to implement but unfortunately we ran out of time. Once the jam is over we're going to make sure that bug at the end is fixed up and hopefully get some more content and hidden stuff we have planned.
It's an interesting existential game about the meaningless of working in an office... I think.
Kinda wish you could look around with the mouse along with interact with things with it. Made finding some things hard, though some of the puzzle elements were just obscure and not clear with hindsight. I think these should be clear with hindsight along with the meaning of some of the things you have made use of, like the pen, candles and fish. Though I guess interpreting these is half the fun of environmental storytelling.
Fantastic game. The atmosphere is so perfect and it was rewarding to solve the puzzles. Great entry all around
Very nice game it was really fun and chaotic and the only problem is theres not enough levels
at one point i had the phone guy going off, while trying to replace the fuse, and needing to press 5 different buttons. i'd say you nailed the theme lol. great job!
A very enjoyable game, despite the few issues I had with it (one being that it didn't feel chaotic enough). Although from what I read from the other comments, there are randomised elements, such as if the power goes out, which I'm totally on board with.
The controls were a bit tricky. Sometimes it took me away from the angled views when I tried clicking something, and it wasn't clear that I couldn't click the items in the inventory, which did take up a lot of space, especially when I tried to check the drawers.
I could see this game be expanded on with more days and more things to do.
One of my favorites . Ill add it to my collection . Good Job!
Haha this is weird and I like it! I first amaze not at the game but the page and the instruction! It gives so fun vibe already, and I really like how it turned out. Just the button but absolutely very creative. Oh, and the download instruction said that to give 5 stars, and I also did that haha. Great games, and really want to play some more from you in the future 馃グ
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