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Ed

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A member registered Jan 19, 2019 · View creator page →

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(1 edit)

Most likely yes. On some computers, the cube behaves incorrectly. The exit from the level should work only if the runes on the cube match, and the runes on the exit. We seem to have already fixed it, but before the end of GMTK, we can't let you play the corrected version. If you want, I can write to you and you will try to play without bugs when the jam is over

Simple, but fascinating. Few games on this jam have been able to captivate me as much as this one

Unfortunately, I absolutely did not understand what was happening on the screen. I didn't understand how to play it either. Periodically pressed the OK button, and received a message about the victory. I understand that different cubes are different creatures, and some receive bonuses while at a certain height... This idea sounds interesting, but without understanding how to play, it's worth nothing to me(

I don't understand why, but the game freezes after the first fight. But, I managed to try building a car and fighting, and it feels really great. I agree with the previous commentator, everything feels very intuitive, even without hints. I was glad that I was able to rotate the part on the mouse wheel. But, there is a feeling that a spike placed on an elongated stick is an imba.

OMG, it's so bad that I put 5 stars. It's as brilliant as it is dumb. I am horrified and delighted. And if objectively - the phrase "Dice rolled" every 5 seconds very quickly begins to cause blood from the ears. The voiced characters and dialogues are great. Due to the fact that a jerk, a double jump are not always available, you can't count on them in a fight, and you just don't use them. And when you need them for parkour, you just stand there and wait for them to fill up for you. Some more visual display of current abilities can save the situation. For example, the edges of the wings on the edge of the screen when there is a second jump, or something similar.

thanks a lot for the feedback! Yes, we know that this is a problem, we wanted to add a rotating cube widget, but we didn’t have time)

Thanks a lot! We did not have time to make a high-quality ascent, and it only works if you go to the wall in the center of the "cube" of the earth. At the junction of blocks, it is impossible to climb.

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Oopsy, I hope it was an accident.  we did not plan this level of complexity

there is the same pleasure from progression as in clickers. It's interesting, but I understand there is no new discoverable content yet. Improving coins per unit of movement is the most powerful thing you can improve!

A fun game, but quite simple.

I didn't immediately realize that you can move the camera with the mouse wheel

I was very amused by the flattened corpses of the opponents, haha. It's a fun project, but there's something wrong with the character's control.

Very high-quality background. Thank you very much, I used your work in my own project.

https://aksolotled.itch.io/cursed-island