Thanks for playing! I also find it frustrating at times, even having played it as much as I have, but I've found the feeling of mastery after a bit of practice feels really good. I considered adding a "stabilize" button to automatically balance out the craft, and in retrospect that probably should've been included.
alipina
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AWESOME game! Super juicy, the "slinging a remote weapon around" mechanic is surprisingly deep and a variety of playstyles open up, visuals are gorgeous, all around excellent work! I'm personally a bit frustrated by the "only one enemy visible at a time" element but that might be the casual player in me talking. Excellent work, yall should be proud!