I'd love to see some more updates if you have time for them. If not, at least I'm following you for whatever project you have next.
AlistairX89
Recent community posts
First of all, have to say that your game is surprisingly decent for being made in two weeks. Despite it being very rough, it's really good!
If you're looking for suggestions, I'm happy to send a few your way:
1. Make a windowed mode if possible.
2. Have a sprint option for the player character.
3. Add in some animations of your character being devoured instead of making the character just teleport into the Witches belly.
4. Possibly a minimap or some form of sensor that lets us see the nearest orb or orbs?
5. Have an options menu to change a bunch of different settings.
6. Maybe an option to change the Witches into a different threat?
That's everything I can think of. Hope it helps!
Hiya forotherpurposes! Just want to say the game has picked up in both style and story as the chapters went on, and I'm excited and eager to see what you release next!
Though I do have a question. Will you implement specific after-fight scenes if possible? Such as losing to the Mushroom-infected Renee and Lilith, and ending up controlled by two others to explain an example.
So this is how I would do it -
First, have the character with a stamina bar. As the character moves around the bar depletes slowly, and recovers fairly quick when standing still. When the character takes a hit, the stamina bar drops by 25% instantly, forcing players to move to safety and recuperate for a second or two.
When the bar drops beneath a certain threshold, say 25% of 100%, certain enemies can do finishers if they get too close.
Also, what engine is this being made in?
Hi there. I bought Spite Creator 3 and use it fairly often for anything I do, but I've run into something that I don't think should be happening.
When I save my sprites in XP, any time I press Backspace to delete a mis-typed letter or word, the character sprite removes whatever she's wearing on the tab I left it on.