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Altorion

13
Posts
8
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6
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A member registered Jul 06, 2023 · View creator page →

Creator of

Recent community posts

Hey that's okay man it's a game jam, mine's buggy as well

Very fun game, I actually ended up spending a long time trying to get these damned colors to fit together. I saw that you intend on working on the difficulty curve, which would be great because, I'm no artist, and right now this game is HARD man.

Fun concept! Unfortunately  I think there's a bug when hittinh the side of the platforms, the game seems to get stuck and it forces you to restart ? But I'd love to see more!

This game feels like a fever dream and I'm here for it.

It could use a bit more clarity though! Like P4songer I couldn't figure out what to go after picking up the noodles once they were cooked?

Oh man, this is great fun. I also REALLY love the polish around it, this might be the best looking and feeling game on the list so far! I did need a bit of time to figure out what was going on, so it might have needed more of a tutorial, but asides from that it's very engaging!

Very fun game! I got stuck when I had to find the exit, so I may not have looked hard enough lol. 

Other than that the progression with the skill tree was great, would love to see this game improve with some nice feedback on killing enemies and stuff like that!

Suuuper fun game!! Honestly don't have much else to say, it was really well implemented, great job!

Amazing concept! I don't think I've seen it before! The only shame I think is that sometimes the metrics don't align, as in a platform in one world won't be the exact same in the other one, so it does throw the player off a bit, but other than that super fun!

I accidentally left my comment on the actual game page lol my bad. But anyway:

First of all I would kill and die for this duck.

Asides from that my only feedback would be that the dash on the down key feels a little unintuitive, maybe use something like shift instead?

Then again, controls are massively subjective things, so I could be wrong!

I would kill and die for this duck.

Asides from that my only feedback would be that the dash on the down key feels a little unintuitive, maybe use something like shift instead?

Then again, controls are massively subjective things, so I could be wrong!

Figured it out did you? Haha yeah, I couldn't figure out how to fix that until like a day after it was posted.

(1 edit)

Yeah, thank you! I'm excited to work on more levels, I'm bummed I didn't have the time to do more already!

Thanks! Yeah I'm planning on fixing it if I get to the second phase!

Yeah Naruto was my main inspiration I was doing a reread when the jam started lol.