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Type one of these words: AIM - DUCK - GROW - FLOAT - VOICE - CHOICE
AIM
Which game engine did you use?
Unity
What are your pronouns so I know how to refer to you in the videos?
He / Him
Will you continue in GDKO if you were selected as a Wildcard?
Yes
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Comments
Archery is always fun ! Your implementation works really well
Love the shooting, bow model is beautiful, i think the player movement could be faster but that just might me being critical as i aint very keen on first person games, but this is great and good luck in round 2 if you make it!
Nevermind i replayed and loved the movement
I think you have a really good game here that fits the task and judging criteria perfectly. Well done!
Thank you fellow skeleton man
So.. you hit the two mechanics with a gold arrow.
Hit the progression with a fire arrow.
And I want more. This is a very fun game and looking forward if you continue this and expand it more!!
Really fun, sad it was so short really liked the flame arrow wish more of that will be implemented. For the task at hand really good and im looking forward to the next update :)
The shooting really felt awesome and the player movement was really clean. Graphically looked awesome as well, all the fire effects were wicked. Really enjoyable and looking forward to seeing where you take this in the next round (assuming you continue with this idea)
Shooting feels great and I really like how the skill tree looks with the runes now! After playing through it again now, I think I know why some people get overrun by enemies while others don't: you don't know where the enemies are coming from, so if you are simply looking another way you will get back stabbed, and it will feel more difficult.
Very nice one! Love how the targets in the enemies pretty much beg for you to shoot them! Really effective messaging. Also great visuals and atmosphere! (One small bug is that you can spend currency in already bought upgrades.)
Hahaha can't believe I missed that
Thank you so much btw, I thought your game was awesome
Thanks, man. I'm really impressed with yours too. Shows a lot of general gamedev skills.
Very nice feeling bow mechanic! I imagine that took a lot of time to tweak, the arrow flight time and everything feels really great.
Awesome job!
S tier for sure. Very nice game!
Thank you so much, you're way too kind
I really liked the feel and visuals of the bow. Nice work!
Very cool game, remembered me of the Kovaak's days. Fire arrows were the best option for an ability btw
I liked this game. Fire ability is great, love how the VFX of butning enemies look, lol
Thank you! Your game was great, I loved the spooky charming atmosphere and the game loop of farming the pumpkins and fighting spooky monsters is something I'd love to see expanded on more.
fun game with nice art. i would like to see this game idea developed further
Thank you! I can't wait to try your game as well, I just need to figure out how to install the correct version of Java lmao
Edit: Your game was pretty impressive. I can't imagine how painful that must have been to make using pure Java