Thank you!
Ameidox
Creator of
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Thank you for the feedback!
You are right about the puzzle design - when I thought of the idea I wanted it to be a puzzle, but then when the mechanic was made I couldn't not think about making it a platformer.
About the jump and dash - You are right about it, but I cannot think of a better way to implement it.
Thank you for playing the game and giving your feedback!
Thank you for the feedback!
The dash is not actually random, there are two factors in play, firstly, the direction - the dash enables only when you hold a direction, secondly, the delay - a dash has a delay of about 1.25 seconds which you can see in the little orb that is following you, when it does like a small explosion with practical effects and when the alpha of the orb is 100, or not transparent at all.
I do totally understand how you would think that, it's not explained anywhere in the game. I do need to fix that.
Anyway - thank you for playing the game and giving your feedback!