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A jam submission

Tentacle CharmerView game page

Submitted by nopagames — 9 hours, 31 minutes before the deadline
Rated by 5 people so far
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Tentacle Charmer's itch.io page

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Use of the theme
Tentacle enemies. One room/platform. Slime and see trough protagonist

Team Members
Solo

AI generated content (If you used an AI)
None

Assets used (If you used external or existing assets)
LMMS for sounds

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Comments

Submitted

Animation is nice!
I think this idea is nice and could evolve.

For me the most annoying part was when suddenly the one I was approaching starts to move, I think they become whiter with time, but it was hard for me to see

Developer

Thank you! I'm pretty happy how the animation turned out too.  Cooking an upgrade system atm. I'll  try to add some kind of alert upgrade in the next version. Thank you for feedback and playing!

Submitted

This was really fun! Vampire survivors tentacles! It needed some SFX for sure but once I figured out what to do it was quite fun!

Developer

Love to hear! Yeah, very beginner sound designer and no musical skills, so sound department is bound to lack for sure.  Something to improve on the next jam hehe. Thank you for playing!

Submitted (1 edit)

This game was quite confusing. So... fucking those stationary things is good? And it makes me change color? Does that actually do anything? And fucking the moving things is bad? And when I fuck the stationary things while moving things are around it turns them into dots, which I can collect which does... something? I would have appreciated some guidance. If not in the game itself, then at least in the game description.

Developer

Hehe very good point. I'll add hints in the description or in new version. 

But the aim is to destroy as many tentacles as you can, either by fucking them or shooting goo at them or as collateral in explosions. Fucking absorbs them and gives a you a stat boost, and if you do it perfect they explode and everything close by into their essence, which you can collect for a tiny stat boost. They get more rowdy after they spawn and start to glow, at which point you can't control them anymore, can't absorb them and take damage.

Color change is just cosmetic at the moment. Considered giving a stat boost depending on the color, but got sidetracked by the other systems.

Thank you for playing!

Submitted

very nice. love the animations

Developer(+1)

Thank you! Animating jiggly things is so fun hehe.