Thank you so much, I'm happy you enjoyed it ^^
Androoomeda
Creator of
Recent community posts
+ it looks really pretty
+ the animations are subtle but mesmorising
+ the movements feel natural and it's easy to understand and play
+ the 3d dice in the otherwise 2d game add a nice touch
- it's a little confusing that the attack dice and the demons dice are both red, i would suggest blue for the attack dice like the defense dice or a neutral color
- same for the clock, it indicated a time restriction instead of a number of moves, so maybe a counter or something like that could help
// Additionally it would be fun to add some special fields for the dice to pick up to spice it up a bit. Maybe something related to a special attack, a multiplyer or just a healing option. Great start for a puzzle/strategy game! :)
+ great atmosphere and cozyness level
+ i enjoyed the difficulty level of the game
+ a best score is a nice game hook
- i struggled with the wasd movement due to the isometric few
- missed a restart button of some sort
// additionally i think it could be quite fun to keep experimenting with different special fields, like water that can't be crossed or a chain to stun the enemies for some moves :)
+ big plus for the pleasant and easy tutorial; fun but interesting game mechanic, cool characters and enemys; the environmental elements do add up nicely
- struggled a bit with the dice map and understanding which movement leads to which effect, the red is a bit too vibrant for filling up that much space of the screen in my opinion (:D)
+ props for doing this fun game as just a single person without an engine; the style and game mechanics made it feel like a gameboy minigames that's more strategic than you first anticipated which i think is very fitting
// i'm sure with maybe one or to collectables on the map this would be even more engaging :)