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annawachulec

26
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1
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A member registered Aug 27, 2022 · View creator page →

Creator of

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I couldn't for the life of me do all the jumps right - no feet or a shadow of sort that would indicate where exactly I will land and it just seemed impossible to pass on the other side ^^'. I loved the dialogues and the robot sounds and design.  The other thing I noticed was that during jumping the walking sfx still played - and the steps were kinda fast. Too bad I didn't make it to the other side though, I'm curious!

The graphics side - WOW, I'm in love. I really liked the moment when I understood how the physics works and had fun :D

Sad :(

It's fun, I really liked the music, and how different cubes does different stuff - I got stuck because somehow couldn't get how to bounce off the yellow cube on second playthrough (first time I kinda got lucky but then went back with yellow and green cube and figured out green probably can't bounce off the yellow) Here, me holding for my dear life on this third step I couldn't reach like a million times haha

Thanks! We thought about limiting the time/energy for the beam but unfortunately run out of time :D It's unlimited cow picking power!

Thanks! We actually made it in one-ish day, some base programming was done friday evening and on saturday we realized we're in a different timezone so we have time only till 12am sunday hah, We didn't get everything perfect but we had fun :>

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Tbh I gave it at least 5 tries and couldn't get answers right haha, It always gave me - count at some point so with friends we began to wonder if it's some kind of metaphore to not try to find friends online and just to focus on people that are close irl

Hey! I did not mean any disrespect for you I'm sorry If it felt like that! I tried to say what I could from artistic point of view as this game type is not a thing I am knowledgeable about enough to comment - besides that It was really difficult for me and a bit frustrating from that point, that I stated in the comment so you could know what a person from "I don't play this type of games" perspective experiences ^^ I know our game is not nearly as good as it could be in a week's jam cause we started it this Saturday morning - but we had fun and that's what matters - thanks for the more experienced person's view feedback - highly appreciated :D

A better explanation of the mechanics would be nice. Energy number under weather and location cards was confusing.

I don't usually play this kind of games and after the tutorial I am being thrown into chaos and it's way too hard at the beginning. It's too dark and the light is so bright I can't really see what's happening. ^^' Didn't really have fun, but maybe it's better for people that like that kind of games. I liked the graphics though - maybe excluding the blinding light from the gun.

Impressive, great execution, cool idea, hard but satisfying controls. 10/10

Amazing graphics - very consistent and characteristic style. Cool sounds, especially these cute screams when picking somebody up. Game difficulty smoothly increases in time and becomes challenging. The game is a complete piece of art, you may consider extendig it into a commercial product. Hard to believe you managed to do all of this just in one week.

Hits too close to home.

Why, why would you make upgrading nipples a game feature. 12/10 pretty chill when you're not thinking about the poor cat being used as milk factory, you can see she has enough 

A lovely graphic design and music gives this game it's atmosphere. The gameplay isn't the most innovative, but it is pleasant for a quick play session.

I had fun bro

Main theme in menu screen is so mesmerizing - love it. Cool graphics and solid mechanics, but uneasy to master (dodging while shooting is rather difficult). Could you share which generators did you use for mentioned assets?

Note: texts are very difficult to read, spaces between words are too small.

Great game bro! You play as a pretty fun guy.

The music is really fitting which adds to the feel, I liked that you put pictures on the ceiling as well. It wasn't too entertaining and  I feel like the pictures are a bit over the top, which results in not so good portrayal of this mental illness to the average person. It's a deep and hard topic and your representation is a bit shallow. 

Pros:
Satisfying movement, good music, nice sprites
Cons:
lack of health / info about remaining summons, one enemy type

This could be made into a really satisfying little platformer/fighter

the boss encounters could've been reworked somewhat. also, it gets repetitive after a while

I can't believe it was made in a week. Astonishing.

Game became a lot better after you aquire the gun, early combat is too tidious. Game works good and graphic is great.

The graphics are amaizing, really impressive game for a week of development. I feel like it lacks some music theme

Would be nice to have a visual indication of losing health. 

Didn't get any friends just like in real life and died alone 10/10