I couldn't for the life of me do all the jumps right - no feet or a shadow of sort that would indicate where exactly I will land and it just seemed impossible to pass on the other side ^^'. I loved the dialogues and the robot sounds and design. The other thing I noticed was that during jumping the walking sfx still played - and the steps were kinda fast. Too bad I didn't make it to the other side though, I'm curious!
annawachulec
Creator of
Recent community posts
It's fun, I really liked the music, and how different cubes does different stuff - I got stuck because somehow couldn't get how to bounce off the yellow cube on second playthrough (first time I kinda got lucky but then went back with yellow and green cube and figured out green probably can't bounce off the yellow) Here, me holding for my dear life on this third step I couldn't reach like a million times haha
Hey! I did not mean any disrespect for you I'm sorry If it felt like that! I tried to say what I could from artistic point of view as this game type is not a thing I am knowledgeable about enough to comment - besides that It was really difficult for me and a bit frustrating from that point, that I stated in the comment so you could know what a person from "I don't play this type of games" perspective experiences ^^ I know our game is not nearly as good as it could be in a week's jam cause we started it this Saturday morning - but we had fun and that's what matters - thanks for the more experienced person's view feedback - highly appreciated :D
I don't usually play this kind of games and after the tutorial I am being thrown into chaos and it's way too hard at the beginning. It's too dark and the light is so bright I can't really see what's happening. ^^' Didn't really have fun, but maybe it's better for people that like that kind of games. I liked the graphics though - maybe excluding the blinding light from the gun.
Amazing graphics - very consistent and characteristic style. Cool sounds, especially these cute screams when picking somebody up. Game difficulty smoothly increases in time and becomes challenging. The game is a complete piece of art, you may consider extendig it into a commercial product. Hard to believe you managed to do all of this just in one week.
The music is really fitting which adds to the feel, I liked that you put pictures on the ceiling as well. It wasn't too entertaining and I feel like the pictures are a bit over the top, which results in not so good portrayal of this mental illness to the average person. It's a deep and hard topic and your representation is a bit shallow.