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A.L.O.N.E.'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #107 | 3.770 | 3.770 |
Graphics | #153 | 3.784 | 3.784 |
Overall | #331 | 3.149 | 3.149 |
Innovation | #371 | 2.959 | 2.959 |
Game Design | #376 | 3.095 | 3.095 |
Audio | #512 | 2.649 | 2.649 |
Fun | #564 | 2.635 | 2.635 |
Ranked from 74 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does you game fit the theme?
You find a robot, named A.L.O.N.E. buried in sand in a deserted city, all alone, and you have to go and help him find some sort of community. Also, you're literally not A.L.O.N.E.
Did you write all the code and made all the assets from scratch?
Yes, i wrote pretty much all the code, although I followed a few tutorials. I did make some of the audio in Chiptone, but i downloaded some sound effects from Mixkit. I made all of the 3d art from scratch, though.
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Comments
Really cool! I enjoyed the game!
I liked the game and i loved the cute little robot :)
I don't play a lot of 3D games, but the camera feels very sensitive to me, but i still enjoyed it!
All the visuals and sound effects are great too, nice work!
I like the story! Care to give me a feedback on my game? Thanks!
I couldn't for the life of me do all the jumps right - no feet or a shadow of sort that would indicate where exactly I will land and it just seemed impossible to pass on the other side ^^'. I loved the dialogues and the robot sounds and design. The other thing I noticed was that during jumping the walking sfx still played - and the steps were kinda fast. Too bad I didn't make it to the other side though, I'm curious!
Loved the graphics and overall aesthetic. I think the jumping could use a little improvement and pressing the jump button felt a little unresponsive at times (could have just been an issue on my end). Other than that, it was a nice game.
Audio is nice with a very good short story☺
That's an awesome work! Jump feels nicely controlable and have cool sfx feedback. I really wanted to find out what's in that tower on the otehr side, but the platforming section was just too long for me, I wish there is a checkpoint in the middle :) Also loved the level aestethics!
Nice game i like the sound effects but the walking soung kinda hurts my ears
Very cute! Camera is a bit sensitive, and jump input can be a little weird on the platforms. But overall pretty fun. Really liked the environmental storytelling. With a bit of practice, I think you could make some really fun maps to explore.
Overall atmosphere and design are nice, love that feeling of "inbetween" sort of limbo. Could not finish the jumping sequence after ~ 7 tries. I strongly advise implementing "coyote jump" and adjusting jumping alltogether. Also, sound of your steps gets annoying with time. The effect of the air whooshing in your face is cool!
it's very cool! I love the style!
Good visuals, like the running effect on the camera, overall well made
Visuals were well done! I liked the design for the robot, it was very cute, as well as the environment, good job!
I liked the visuals in this game. It has a wonderful minimalistic style. I also loved the companion robot. I wasn't a fan of the platforming part, that section could have been shorten.
Interesting environment but the sudden change of speed from level 1 to level 2 feels wrong. I'm guessing you wanted to show the buildings and everything in level 1 before speeding it up but I would stick to one speed. The puzzles are fun and some are a bit challenging. Good job!
Good game !
Great story!
I like the visual fx of wind when you are running, also the ruins look great from the ground but too repetitive. It is even worse in the platformer section, when you are above. Moving player above the ground is a great opportunity to show him a nice and big picture of the level from unusual angle, but in your game it looks a little bit dull. The bigger variety of structures with several unique buildings would be great. So, I advise you to work more on the environment. It's also a good way to tell some lore of the game.
For the platformer section, it would be nice to make controls tighter, maybe add some coyote time. And it is also a bit repetetive with just simple stationary platforms of different sizes.
Running from the tornado section is too long and doesn't feel like you are running from the tornado. Consider more visual effects of sand and destroying structures by the wind
But anyways, considering that it is a game jam, there was not a lot of time to do all that stuff, so you did a good job! The robot looks cute :)
I like the audio for this game. It's a nice short story with a bit of platforming and running! I like the poly art too! Thanks for making this!
A nice looking game, giving vibes of Journey. I feel like this game needs a sprint button to walk a bit faster. The beginning felt a bit slow. Finding ALONE is the best part for me, it is really well animated (looks like a lot of the effort went on him, he is REALLY well done). Platforming felt a bit clunky and unresponsive. I'd suggest making the platform colliders a bit bigger or giving the player a bit more time to jump after he leaves the platform.
Sound was really bad but the creator says that the audio at the browser version is bugged, so I guess it should be ok on the downloaded version. Everything else was cool and well done. Overall great job!
Very nice graphics and visual atmosphere. Almost like Jorney :) Btw steps sound incredible bad :) alone is very cute))