Thank you so much for playing!! Keep at it, and you'll reach your family :)
Antang
Creator of
Recent community posts
Oh wow I love the look and style of this game, the artists cooked! The gameplay is fun as well.
It didn't register to me that there were monsters in the forest, though. To be honest, I perceived the monsters as treasure chests more than monsters because of their shape and golden eye(?) that kinda gives the look of a keyhole. Giving them a purple glow like those crystals in the map I think could've reinforced that idea better, I think. Or giving them a more creature-like shape. The only thing missing in this game is sound effects for when you roll and launch, but other than that this game is awesome and it has such a great look!
Love the style. Very well done! I REALLY like the tactile feel of pulling the containers open and dragging around the wires complemented by the sound effects, they make the game feel really good to play and are easily my favorite part of the game. Cool use of the 20 second limitation, I dig the time loop and trial and error gameplay.
I couldn't beat the game because the last puzzle with the four round buttons filtered me, I feel like it's not entirely clear which one's the correct button to press and which one is not. I tried every combination and only got to two green(blue?) lights but nothing worked, I'm not sure if it's some bug because my friend said he managed to finish it, but he said that he also brute-forced it. Also, the mouse sensitivity is too high for my liking, it wastes precious seconds when I accidentally make a U-turn lol
But awesome work overall!
Interesting concept, I like the overall presentation and it could probably be expanded into something greater, I enjoyed it! I had trouble understanding the system and controls at first and I think arrow keys would be a better control scheme for selecting different things. Only made it with 350 gold, I'm not sure if there's a win condition
Solid game, I love the reverse snake concept. The fact that you have actual volume sliders is also a huge plus for me. Nothing I can really complain about except for the fact that the game isn't endless, but then that'd be going against the limitation.
I personally think the 60 second timer isn't incorporated enough because the game would still be functional and even better if the timer got removed. I don't really know how else one would implement the timer other than the way you did.
Overall I really enjoyed the game!