Straightforward and fast-paced. The controls were responsive, and the full premise was easy to understand.
I like that the objectives are just line up one after another, and that there's a massive light indicator for the power sources - that helps keep the player moving ahead without worrying about passing the objective and having to backtrack.
Upon dropping the bomb, it would be nice to have your completion time indicated on screen as you wait out the timer. The bomb only exploding after the timer depleted initially confused me, but then I realised that's where the 20 second timer comes into play. I thought that this is a clever touch.
Great game! the action is intense and is very well served by the music! I like that there is a variety of enemies but also of actions, dodging, aiming shooting. Maybe I would have liked to have and indication of my time when i beat the game. That gives an incentive to play again and beat your previous time.
Also, thank you so much for adding arrow controls. My keyboard doesn't have a qwerty layout and there are many games I can't properly play because of the wasd only inputs.
great 20 seconds of action, SL. i appreciate the parallax scrolling and beautiful flashes of light and would love to
see this fleshed out into a full game with various missions and a little more time to appreciate all that is going on :)
ps. i see the comments about the controls which worked fine for me in fullscreen (and thanks for adding that button).
The music and look of this game are awesome, I'm not sure if its just my pc/browser but it looks like I get stuck on a building at the beginning and can't move. When I press wasd I rotate in place but I don't seem to move anywhere.
Comments
Straightforward and fast-paced. The controls were responsive, and the full premise was easy to understand.
I like that the objectives are just line up one after another, and that there's a massive light indicator for the power sources - that helps keep the player moving ahead without worrying about passing the objective and having to backtrack.
Upon dropping the bomb, it would be nice to have your completion time indicated on screen as you wait out the timer. The bomb only exploding after the timer depleted initially confused me, but then I realised that's where the 20 second timer comes into play. I thought that this is a clever touch.
Great game! the action is intense and is very well served by the music! I like that there is a variety of enemies but also of actions, dodging, aiming shooting. Maybe I would have liked to have and indication of my time when i beat the game. That gives an incentive to play again and beat your previous time.
Also, thank you so much for adding arrow controls. My keyboard doesn't have a qwerty layout and there are many games I can't properly play because of the wasd only inputs.
great 20 seconds of action, SL. i appreciate the parallax scrolling and beautiful flashes of light and would love to see this fleshed out into a full game with various missions and a little more time to appreciate all that is going on :)
ps. i see the comments about the controls which worked fine for me in fullscreen (and thanks for adding that button).
nice work!
Thanks for playing :D
I'm glad you enjoyed my game.
And yes, previously there was a bug that caused players to be unable to move. But I'm glad to hear that the bug no longer occurs
Great art and music, but I can't seem to move at all?
oh no... does that happen from the beginning of the game or because some conditions?
The music and look of this game are awesome, I'm not sure if its just my pc/browser but it looks like I get stuck on a building at the beginning and can't move. When I press wasd I rotate in place but I don't seem to move anywhere.
oh yeah maybe there are some problems with the movement, I'll try to fix it if I can