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A member registered Jul 20, 2019 · View creator page →

Creator of

Recent community posts

Thank you! So nice :)

I can understand that. Due to the time limit I couldn't add any explanations or tutorial. You're right there is never any hint on where the points are coming from. Thanks for the feedback!

Thank you! That's so nice :)

Thank you so much! You're totally right there should be some explanations or a tutorlal, but I didn't prioritize that because of the time :D

Thank you! :)

You're right. I have to add some systems so the player can't just go with that strategy. But I think that's a solvable problem ;)

Thank you for playing and for the feedback!

Thank you for the nice feedback!

Thank you for playing and for the feedback!

Thank you! :) Means a lot

Thanks for playing! Cool that you found out how to beat the game easily. Some people get there fast and some people need their time :D 

Also thanks for the nice feedback!

I'm thinking about continuing the work on it, but I also have another game in the making already.

Thank you so much for playing!

Thank you so much for playing. I'm glad you had a fun time :)

Thank you! :)

Cool game! The cursor in the game doesn't match my real cursor though so it was bit hard. Greate Job anyways!

Very cool game. I was really surprised when I hit the options button. I wish I had so much creativity! Good Job!!

Nice game. Visuals and music are top. The only thing I miss during the gameplay is a zoom out

Nice game. A bit easy though. Good Job

Awesome game. Nothing to complain here. Expand it a bit and you can sell it. Great Job!

Nice idea, but a bit too easy. If you keep working on it it could become a cool puzzle game!

Really funny :D It's way too hard imo, but maybe that's the charme. 

Funny idea! I didn't get far though :D

Really cool idea. Clean execution. Add some sounds, more words and maybe some additional mechanics and you can already sell it. Well done!

The presentation is great. I love the menu music! You have to work on the controls though. Controlling everything with the mouse only can be a little hard. At least for me. Great game!

Congrats on finishing the game! Plays nicely although I always wanted to move the camera, but couldn't

Thanks for playing and for the feedback. I hear you and understand your point. The damage is actually so low on purpose, because only then you can strategically take or deal damage without killing the enemy, so after the next team switch you have the advantage or disadvantage. But I get what you say. I have to think a bit more about that solution.

When it comes to balancing there are no real tricks. You just have to play your game A LOT. You just have to keep tweaking damage, health, speed values until you get something that works. Also let other people play it in front of  you and look at how they play

Nice game. I can imagine that really well as a mini game in a bigger game or as it is on mobile. I really like the human tank :D Well done!

Thank you! I'm going to keep working on it and improve these things

I love it. This has potential. You have to work on the balancing, the game's speed and improve the presentation a bit. Keep working on it!

Thank you for playing! You're not bad! It's hard at first, but after some time you start to get it and winning becomes easy ;)

Thank you so much! It's hard at first, but after some time you start to get it and winning becomes easy ;)

Thanks for playing! You couldn't move? Really strange.

Pretty cool idea, but it's a little unfair and the AI runs into obsticals. Quick tip: use the unity nav mesh and tweak all the values for enemies, health and so on a bit more

I couldn't run it in my Browser (Chrome on Windows) so I won't give it a rating

Thank you for your feedback :D

Good job. The one thing I really don't like is what happens, when you miss the shot. Then you have to wait until you die very slowly

A bit short, but very cool. I could imagine this as a full mobile game 

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Get read for the Game Awards, this is sick 

Very cool what you made there. Let's team up.