Fun game with interesting idea and style! Good job!
Arasti
Creator of
Recent community posts
Sorry to hear that! Sadly, we didn't have time to create normal tutorial which our game obviously needs.
Type of tasks actually are not straight connected to employees stats, it's more of a efficiency stat. For example, task in backend for adding some new feature will be done most efficiently by employee with backend specialization and big creativity. As for the red cover on employee pictures you were right, that's burnout/stress. It gains if employee is working on task that not well suited for him(not efficient).
Anyway thanks for giving our game a try, we appreciate it!
For the start prototype it looks really cool and could easily expand to a bigger game with more content(enemies, buffs, levels, interactive environment etc.).
From the point of game jam it' s not that creative on the theme, but there are ways to tweak current or add new mechanics to fix this.
Otherwise... game looks super awesome, great job!
P.S. sad that WebGL didn't get to work :(
Quite interesting twist on theme, good job!
Pretty sure it would be better if you chose a better color gamma(gets hard to watch with such gameplay. Also would be great to add some background music(if don't have time or skill, just download some free stuff ;D).
Otherwise, it's very nice idea and not bad realization for 48 hours jam!