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Arch_IV

14
Posts
A member registered Aug 26, 2020 · View creator page →

Creator of

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  • 3402 Scrap
  • 420 Drones
  • 7672 Score

Well polished game! I loved this very much. If you continue this project, I'd love to see more enemy types, boss battles, perhaps even different arena layouts (rogue-like levels would be neat for exploration/cover)

I am continuing development! So much had to be left oit unfortunately. I had so much fun designing and making this entry. 

Thank you for such kind feedback!

I had a lot of mechanics and puzzle designs that were left unimplemented due to only finding out about this four days before the deadline. Buttons, switches, movable blocks, and flame ball guns were ones designed and modelled.

Thank you for the kind feedback!

Difficult, yet fun. Just like the "old days."

Nice. I enjoy seeking/adventure type games. Wonky controls aside, I had fun with this.

Was dismantled by humans after working for a long time and  doing a good job of it. Five stars.

I do not know much about these colourful squid. I only know that they must die.

How fun!

Old school FPS games never get old. Good show!

I have no words for this. I want more!

Takes a moment to grasp, but once you get past that initial learning curve it's super fun. Definitely a game for those whom have a fascination with programming and puzzles like myself.

This game is beyond impressive. So much love, devotion, and hard work went into this project. I can't believe that this was done in such a short amount of time. With some additional work and polish, this would be a worthy purchase.

I have uploaded working binaries. Just click "Play" and follow the instructions in the project description :)

(1 edit)

I have uploaded new binaries. Should work now! Godot set absolute paths for some of the dependencies.

Godot keeps looking for external dependencies. I am working on a fix.