I am sorry! For various reasons I did not see the notification. I was able to implement it using the method you taught me.
Thank you so much for your kind instructions so many times.
I am sorry that my English is not correct in some places because I am using machine translation.
I am developing a novel game, but I can't find a way to play BGM anywhere.
I can press a button to play the music, but the moment I move to another card, the music stops.
I would appreciate it if someone could tell me how to do this.
Thank you so much!
The problem I was facing was due to not updating the version. Thanks to your very clear explanation, all the problems around anti-aliasing were solved.
I was also able to edit the hex file and create my own color settings to match the image of the artwork.
You were also very helpful in sharing your knowledge of various Decker topics with me.The Japanese-language guide helped me to improve my Decker resolution, which I had no idea what to do with.
Thank you very much!! I will try my best to deepen my knowledge of Decker, become a great creator, and give back by contributing to the community like you do!
Thank you so much. I was very anxious as this was my first time asking a question in an overseas development community, but I am thrilled with your polite and kind response. I appreciate your explanation in Japanese.
I have confirmed the resolution change! This is exactly what I wanted to do. Thank you very much. Your additional advice was also helpful, as I lacked an understanding of Decker's fundamentals, so I learned a lot.
I also realized that what I needed for my development was a way around anti-aliasing.
I am sorry to ask this question again, but I don't get the impression that anti-aliasing is happening in my environment when I import an image with Style>Color clicked. I am having trouble with this.
I sincerely appreciate your kind reply. Sorry if my English is strange.
Thank you for your reply.
We apologize for the delay in replying to you as notifications did not work properly.
Thank you for letting us know how to change the brightness! I did not know that and it is a great learning experience.
I didn't word it well, but my question was about whether there is a way to change the resolution of the underlying imported image, the canvas size, and whether there is a way to change the roughness of the dots.
I was able to understand the English language because you attached a machine translation. Thank you kindly.
Thank you for developing this wonderful tool. I am enjoying using it.
Is there a way to change the number of pixels in the dots in decker? I would like to change the roughness of the uploaded images to match the overall feel of the game, but I don't know how to do it.
I am a Japanese indie game developer and my English is not very good, so my research may not be sufficient. My apologies.
Sorry if this issue has already been mentioned.