Gorgeous place to explore! Those trees (colors and shapes)! Very lovely and great attention to detail! <3 The addition of ambient sounds and soft music would be nice.
awkward game dev
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Such a neat concept, and I agree with everyone that the bounce adds a nice touch! My only critique is that something about the level makes me dizzy as it spins. It might be the pattern on the walls, which is a shame because I know someone put quite some work into them. I wonder how a more solid color might work (or subtle pattern).
No problem! If you're not already on the Core Discord, join! They're SUPER helpful! Invite: https://discord.gg/67U6pg .
As for your game, delete your first game state manager (you have one under Game Settings) and add a spawn point. Two game state managers is making it crash, and without a safe spawn point, the player dies as soon right after they load in because they're spawning wherever.
Creepy! The dogs barking in the beginning are such a nice touch. I got stuck (some gap before the tree right at the beginning of the tunnel), and had to restart. I couldn't find the mini game you mentioned. :/ Even though it's night time, try to avoid complete black/no lighting to parts of the game. I would still add a little bit of moonlighting to places that are dark, just so that player can see where they're going. Good start to a creepy ambience!
I love game jams for that very reason! You end up learning so much in a small span of time! I learned more about gameplay and dynamics between players (ie. how to make a game more or less fun). I had a bug where all my keys populated at once, so I fixed it so it was one at a time. Then, it became boring for people to play, so my "fix" actually made it worse. ;) So, I went back to have all the keys out at once to give players more to do. Not something I would've learned had it not been for this jam! :)
Ah! Your game page is missing a link to your game! Here it is: https://www.coregames.com/games/de48aa7a11404421a7ea89fc7ec2c46a
Promising! Rock costume is awesome! The map is huge. I would increase the player's speed a bit since the map is so big. I also got a little lost, so maybe making the capture zones look more obvious in terms of theming each room/area (even if it's just with color/tone). Can't wait to play it with more players!
This game really takes you on a journey! The execution of the intro is great! I would maybe add to the game details some player expectations (ie. Experimental Narrative Story, Life Simulator, etc), so they get a better idea of what they're getting themselves into, and hopefully letting you avoid some negative reviews from people who don't understand what's going on. Good luck!